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Essential Game Elements

Advanced Audio Techniques

Advanced Audio Techniques for Unity3D: Formats, Optimization & Tools

Posted on July 29, 2025August 13, 2025 by polycode.tech

1. MP3 vs WAV vs OGG in Unity Unity supports a wide range of audio file formats, but choosing the right one affects performance, quality, and size. Format Comparison: Format Compression Quality File Size Streaming Support Use For WAV Uncompressed Very High Large No Short SFX, UI sounds MP3 Lossy Medium Small Limited Voice-overs (not…

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Sound System

How to Create a Complete Sound System in Unity: Step by Step Guide for Beginners

Posted on July 29, 2025August 13, 2025 by polycode.tech

1. Why Build a Modular Sound System? As your game grows, using individual Audio Sources without structure can become hard to manage. A modular sound system will help you: Modular systems also simplify debugging and enhance user experience. 2. Creating an Audio Mixer Think of an Audio Mixer in Unity as a soundboard (like those…

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Unity3D Audio

The Complete Guide to Unity3D Audio Components: What They Are and How to Use Them

Posted on July 29, 2025July 29, 2025 by polycode.tech

Unity’s audio system is built around several key components that work together during runtime to deliver sound in a 3D or 2D environment. The two primary components are: Unity processes sound similarly to how it handles physics or rendering controlled by components attached to GameObjects. Benefits of using Unity’s audio system: ──────────────────────────── The Audio Source…

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Create Custom Mobile Games

How to Create Custom Mobile Games: A Complete Guide for 2024

Posted on July 22, 2025August 13, 2025 by polycode.tech

In today’s digital era, mobile gaming has become one of the most profitable and creative industries. With the global gaming market expected to surpass $250 billion by 2025, there has never been a better time to enter this exciting field. Whether you have a unique idea for a mobile game, or you’re an entrepreneur looking…

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Essential C# Programming

Essential C# Programming Concepts for Game Devs

Posted on July 21, 2025July 21, 2025 by polycode.tech

Back when I started tinkering with Unity, I was mostly dragging components into scenes and hoping things would work. It felt like magic until I hit the limits of not really understanding what the code was doing. That’s when I realized I needed to step back and build a solid foundation in C#. Mastering the…

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Unity3D Monetization

Unity3D Monetization Strategies: Maximize Revenue from Your Game in 2024

Posted on July 18, 2025July 18, 2025 by polycode.tech

In today’s competitive gaming industry, creating a great game alone isn’t enough. Developers and indie studios also need to master monetization to sustain operations and thrive. That’s where Unity3D monetization comes into play. Unity, as one of the most popular game engines globally, offers a robust ecosystem of monetization tools from in app purchases (IAPs)…

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borderlands4

Borderlands 4: A New Frontier in Looter Shooter Excellence

The Borderlands franchise has always been a fan-favorite in the world of…

GDScript Basics: Beginner’s Guide to Godot Engine Scripting

GDScript Basics: A Beginner’s Guide to Scripting in Godot Engine

On: August 31, 2025
In: Blog, GDScript, Programming Languages
Kotlin Basics: A Complete Beginner's Guide

Kotlin Basics: A Complete Beginner’s Guide

On: August 31, 2025
In: Blog, Kotlin, Programming Languages

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